#include "headers.h"Go to the source code of this file.
Functions | |
| void | checkObjectives (char *name, bool alwaysInform) |
| void | throwAndDamageEntity (Entity *ent, int damage, int minDX, int maxDX, int DY) |
| void | addSmokeAndFire (Entity *ent, float dx, float dy, int amount) |
| void | addBlood (Entity *ent, float dx, float dy, int amount) |
| void | gibPlayer () |
Variables | |
| Audio | audio |
| Engine | engine |
| Game | game |
| Graphics | graphics |
| Map | map |
| Entity | player |
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1.3.7