| active | Teleporter | |
| destX | Teleporter | |
| destY | Teleporter | |
| GameObject() | GameObject | |
| name | Teleporter | |
| next | GameObject | |
| previous | GameObject | |
| referenced | GameObject | |
| set(int x, int y, int destX, int destY) | Teleporter | |
| setActive(bool active) | Teleporter | |
| setName(char *name) | Teleporter | |
| sprite | Teleporter | |
| Teleporter() | Teleporter | |
| x | Teleporter | |
| y | Teleporter |
1.3.7