| completed | Objective | |
| currentValue | Objective | |
| description | Objective | |
| GameObject() | GameObject | |
| next | GameObject | |
| Objective() | Objective | |
| Objective(char *description, char *target, int targetValue, bool required) | Objective | |
| previous | GameObject | |
| referenced | GameObject | |
| required | Objective | |
| target | Objective | |
| targetValue | Objective |
1.3.7