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Public Member Functions |
| void | clear () |
| void | destroy () |
| void | addCompletedObjective (char *key, char *value, int current, int target) |
| void | addCompletedObjective (Data *newData) |
| void | setMIARescueCount (char *key, int rescues, int total) |
| bool | MIARescued (char *stageName, char *name) |
| bool | objectiveCompleted (char *stageName, char *name) |
| void | getObjectiveValues (char *stageName, char *name, int *current, int *target) |
| bool | stagePreviouslyCleared (char *stageName) |
| bool | isCompleted (char *key, char *value) |
| int | getPercentageComplete () |
| bool | levelPrefectlyCleared (char *level) |
| bool | requiredLevelCleared (char *requiredLevel) |
| void | calculateWorldCompleted () |
| void | calculateAllCompleted () |
| | GameData () |
Public Attributes |
| bool | completedWorld |
| List | dataList |