#include "bosses.h"Functions | |
| void | tankBossLevel () |
| void | aquaBossLevel () |
| void | droidBossLevel () |
| void | galdovLevel () |
| void | galdovFinalLevel () |
| void | createBoss (char *stageName) |
| void | doBosses () |
| bool | isCorrectShieldFrequency (Entity *bullet) |
| void | checkBossBulletCollisions (Entity *bullet) |
| void | doGaldovAI (Entity *galdov) |
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1.3.7